GooBalls

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This game is not as simple as it seems! Early levels are easy to spam-win but the game gets progressively more difficult with a really smooth learning curve. Lots of depth and replayability! Instructions: Match GooBalls to pop them and clear the screen Use as few balls as possible to earn the Rare Gems Fill your Cup-o-Goo to use "Gooperpower" special abilities Match 3 to a bomb to blow it up Break rocks by using bombs or Woof's Gooperpower Features: Physics matching puzzler gameplay 70 total Adventure and Puzzle levels An Endless mode for Casual and Hardcore play 35 Rare Gems to earn and unlock the secret 8th goo 18 Achievements 3 Trophies Looking for a sponsor who has iPhone connections to see if it's possible to do a GooBalls port! --- Design & code by Blake Kimball Art by Chris Gianelloni Sound by Zack Striefel Music by Brian Holmes

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